My hope in writing this editorial today is to inspire you to think, as we do, about not just where we are right now and how we came to be here, but also about where we want to be going forward. Yes, this is a time of comparatively tepid, restrained emotions about the iPod and iPhone families. But we know from years of experience that this needn’t be the case, and every piece of evidence suggests that 2010 will be a much better, and more exciting year. With that, we begin our brief look back, and hope that you’ll join us in the comments below by telling us what you’re looking forward to in the year to come.
The iPhone. Blame Apple’s need to coordinate its plans with dozens of wireless phone partners, but rather than seeing unexpected capacity bumps, price changes, or new model introductions—all hallmarks of the iPod family before 2008—the iPhone officially settled into a June-July update cycle: it’s now expected that a new iPhone OS will receive its first public airing in March, then release alongside new iPhone hardware in late June or early July. Thus, in 2009, iPhone OS 3.0 and the iPhone 3GS followed up the previous year’s iPhone OS 2.0 and iPhone 3G, all decidedly iterative but important releases that improved the power and quality of the iPhone family, adding long-requested features and ones that weren’t expected, but were still welcome.
The Apps. Though our readers and editors selected them for Best of the Year awards, the iPhone 3GS and iPhone OS 3.0 weren’t the persistent story of 2009: rather, the focus was on the apps that ran on iPhones and iPod touches alike. Their icons came to fill monitors at Apple’s Worldwide Developers Conference and Cupertino headquarters, window displays at Apple Stores, and page after scrolling page of the company’s devices. “There’s an App for that” became an instant catchphrase—brilliantly mocked by Verizon in response to AT&T service problems—as users began to appreciate just how powerful their phones and media players could actually be when Apple wasn’t the only company releasing compatible software. Moreover, despite efforts from companies such as Electronic Arts to drive prices up, most developers remained aggressive in the pursuit of wider popularity, and some titles claimed installed user bases in the tens of millions. The question we once considered easy to answer—would a smaller touchscreen iPod or iPhone without apps or data services still be popular—has become cloudier because of the App Store.
iLounge, or, Meta. Reviews, tutorials, and reader discussions continued to appear at a brisk pace in 2009, shifting somewhat in focus to accommodate the growth of apps and changes in iTunes. What changed more significantly was the nature and frequency of genuinely worthwhile news in 2009—a year that saw Apple concentrate all but one of its iPod releases on that single event in September, and the vast majority of its important iPhone news in June. The company’s monthly press releases contained more financial, legal, and personnel developments during the year than new iPod, iPhone, and iTunes product announcements, and third-party developers worked with only some success to fill the news gap. Behind the scenes, iLounge’s editors had more conversations about what shouldn’t be posted as “news” than ever before in our history. We passed on endless analyst reports filled with guesstimate-quality speculation. Rumors about the health of a certain very important Apple executive. Untold numbers of trivial and/or tasteless apps. Surveys that purported to show the iPhone tanking or surging in various countries based on uselessly small sample responses. And so on.
What became obvious in the process was that there are now two competing philosophies in covering technology news: one is to report everything, no matter how trivial, inaccurate, or downright stupid, and let the good stuff sort itself out from the bad. Every rumor, every falsehood, every “who cares” story appears alongside every serious, honest, and/or important one, with snarky little “take it with a grain of salt” references peppering basically everything. We’ve heard this philosophy described as “post first, ask questions later,” and there’s no denying that it has its virtues. Posting these stories, along with their mandatory subsequent corrections, retractions, and revisions, would fill up our news section and RSS feed, generate discussions, and probably please some people.
But we’re not going to do that. We favor the other philosophy, which requires editors to actually exercise editorial judgment, spotlighting that which deserves a spotlight rather than giving everything—including kooks, fakes, and sleaze—the same platform. Our editors have spent years sifting through the filler so you don’t have to. We’ve decided that we’d rather skip posting junk and lose some traffic than post it and waste your time.
What the lull in 2009 taught us, more than anything, is the value of Apple’s philosophy that saying no sometimes—at the right times—is more important than saying yes to everything. It leads to better products, sometimes a dull today in favor of a smarter tomorrow, and hopefully something that will inspire people to do better and dream higher. We’re glad to put this slow and sometimes depressing year behind us. But we have every reason to be optimistic that 2010—the year of the Apple tablet, a true next-generation iPhone, and exciting new iPods, software, and accessories—will be one of the best in history. It’s going to start with an amazing new stage at CES in Las Vegas, and quickly ramp up thereafter.
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